Ecosystem Reserve
Long-term utility expansion, world systems, Core Zone operations and economy safety buffers. Unlocked slowly over multiple years.
A draft CWLD utility model with no final supply, address, launch date, listing or price claim.
Open Security ModelPlanned total supply is a fixed 1,000,000,000 CWLD. Gameplay reward emission is hard-capped and released slowly over many years — the system mints very little per day and pays rewards from a revenue-funded pool first, so the market is never flooded with coin.
The split below is an illustrative planning example, not a final or audited allocation. Exact percentages, vesting dates, contract details and any public release remain subject to technical, legal and security review. Team tokens are treated as a long-term, locked asset — not a short-term payout.
Long-term utility expansion, world systems, Core Zone operations and economy safety buffers. Unlocked slowly over multiple years.
Eligible queue outcomes after server checks, cooldowns, review and anti-abuse rules. Emission stays controlled, not unlimited.
Operational category only. Any public market step needs disclosure and review.
Long-term development support under a lock and vesting structure. A long-term asset, not a payout.
Creator program, settlement events, cosmetics, tools and community content.
Security review, audits if commissioned, infrastructure hardening and abuse-response capacity.
Figures are illustrative draft percentages for planning only and may change. No final supply, price, listing or contract is claimed.
Prototype utility tiers are modeled by estimated token value thresholds. Final thresholds may change before mainnet release.