Corewilds Assets

Assets

A summary of Corewilds game assets: blocks, items, tools, creatures and world resources.

Play Prototype

Asset Library

Terrain Blocks

Soil, stone, sand, sandstone, snow, ice, grass, clay, basalt, obsidian, bedrock. Each block type has unique hardness, tool requirements and drop behavior.

Ore Blocks

Coal ore, iron ore, gold ore, desert ore, frost ore, Core Shard. Ores are found at varying depths and biomes, requiring appropriate pickaxe tiers to mine.

Nature Props

Oak trees, birch trees, pine trees, cacti, berry bushes, mushrooms, cotton plants, tall grass, wildflowers, fallen logs, driftwood and seaweed.

Tools

Pickaxes (wood, stone, iron, gold), axes (wood, stone), shovels, fishing rods. Each tool has durability, speed and tier properties.

Weapons

Swords (wood, stone, iron, gold). Melee combat weapons with damage, durability and attack speed properties.

Armor

Leather set (helmet, chestplate), iron set (helmet, chestplate, leggings, boots). Provides damage reduction in combat.

Machines

Workbench, Loom, Refiner, Campfire. Placeable crafting stations that transform raw materials into refined products.

Creatures

15 mob types including passive (rabbit, bird, deer, cow, bat), neutral (wolf, flicker_wisp), hostile (boar, spider, zombie, skeleton, crawler, marsh_lurker, ash_revenant) and boss (ancient_warden).

Materials

Wood, planks, sticks, string, leather, fur, cotton_fiber, cotton_cloth, raw_ore, refined_ore, coal, Core Shard, wisp essence, chitin and more.

Food Items

Raw meat, cooked meat, raw fish, cooked fish, berries, mushrooms. Food restores health and provides survival sustenance.

Fish Types

Bass, cod, trout, salmon, tuna, cave fish, glowfish, arctic char, frost fish and more. Each biome has unique fishing loot tables.

World Features

Caves, underground rivers, basalt shelves, ancient ruins, Core Zones, ore veins, stalactites, oasis pools, frozen lakes and tide pools.